We will be undergoing a patch update tonight from 24:00 to 15:00 the following day. We will be implementing a special patch test for Ninja and Onmyoji Spellblade skillset, the following update will be applied:
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[spoiler="Onmyoji Spellblade Arts Introduction"]
The Onmyoji Spellblade arts can be found in Tory Raven and talking to Master Senihara who will teach the art of infusing the mystical Onmyoji Magic with the blade in order to infuse them with mystical properties. However, she will not accept just anyone. She will only accept milletians who meet the following requirement:
- Rank 1 Sword Mastery
- Rank 1 Magic Mastery
- Rank 5 Fire Magic Mastery
- Rank 5 Ice Magic Mastery
- Rank 5 Lightning Magic Mastery
When all requirements is fulfilled, she will teach the art of Onmyoji and how to combine it with a sword. To use the arts, you will require a Katana class weapon. They can be bought from Duncan or Master Senihara. The following Katana can be bought:
(The below is basically our "NA" equivalent)
- Wakizashi
- Katana
- Tanto
- Yoshimitsu
- Muramasa
- Masamune
- Hyakushiki-Masamune
- All weapons cannot receive any elemental reforges.
And Infused Onmyoji Art Seal, containing the following types:
- Mystical Onmyoji Seal
- Fire Onmyoji Seal
- Ice Onmyoji Seal
- Lightning Onmyoji Seal
- Metal Onmyoji Seal
- Wood Onmyoji Seal
- Kami Omnyoji Seal
- Yomi Omnyoji Seal
Each seal can stack to 1000
The following is also sold:
- Omnyoji Seal Bag
Once the proper katana and seals have been bought, the following arts can be learned with their respective ranks.
[/spoiler]
[Spoiler="Katana Mastery"]
Only obtainable once Master Senihara accepts you. Passively increase the damage, magic damage, and critical while wielding a Katana.
Rank 1 Effect
(tanto type)
+15 Maximum Attack
+30 Magic Attack
+25% Critical
(Wakizashi Type)
+20 Maximum Attack
+20 Magic Attack
+20% Critical
(Katana Type)
+30 Maximum Attack
+10 Magic Attack
+15% Critical
All Weapons use Will and Strength to raise its damage while INT will increase the critical rate of the blade and balance.
While humans can dual wield Tanto and Wakizashi level weapons, the spellblade skills will not double their chance, but rely wholly on the skill's abilities. The only benefit is higher damage.
[/spoiler]
[spoiler="Infused Spellblade Art"]
Infused Blade is the art of infusing a katana type weapon with an omnyoji seal. To infused, simply use the Infused Blade skill and it will infused starting with the seal on the bottom right hand corner of your inventory. It can be manually changed. Infusing a blade will give you that elemental attack (such as infusing an ice seal will give ice elemental effect) and other side benefits. Infusing a blade with a proper element will allow one to use their respective elemental skill without any penalties. Upon infusion, a bar will appear underneath the user that indicates how much "charges" they have before they need to reapply the blade with the seal effect. Each rank increases the seal's duration. However they can be reapplied early on. The bar's color will change upon the element infused with the following color:
Fire - Red
Lightning - Yellow
Ice - Blue
Metal - Gray
Wood - Brown
Kami - White
Yomi - Black
The Mystical Seal can be used to remove an elemental effect from a blade.
Rank 1 Effects
Infused Seal Number of Attacks before application - 200
- Fire - Attack (physical) Damage + 10%, Fire Damage (physical) is applied
- Ice - Magical Damage + 10%, Ice Damage (Magical) is applied
- Lightning - Movement Speed + 10% (stacks with other movement speed), Lightning Damage (physical) is applied
- Wood - Pierce Enemy Defense (20) and Protection (20 points), Physical Damage is applied
- Metal - Increase Defense (20) and Protection (20), Magical Damage is applied
- Kami - Chance to ignore damage (10%), Magical Damage is applied
- Yomi - Chance to kill non boss enemies instantly (5%), Physical Damage is applied
*Note: Magic Damage means the enemy's magic defense and magic protection is calculated in the defense, and not physical damage and physical protection, this does not mean the magic damage of a sword strike is taken from magic attack stat, but uses the regular user's attack range.
[/spoiler]
[spoiler="Searing Blade"]
A Fire Omnyoji Art that combines the Fire seal with the blade. Costs 1 seal at rank F and 5 seals at rank 1. Upon casting, the user strikes an enemy with a brilliant blade of fire. If the blade is infused with any other element but fire, there will be damage penalty, except at rank 1, where it will do full damage. This attack only hits one enemy.
Rank 1 Effects
Strike brilliantly with a searing blade of fire. Knock back the opposition with burning flames that stick on the enemy. Costs 5 Fire Seals.
Tanto - 400% Physical Damage + 700% Magical Fire Damage.
Wakizashi - 600% Physical Damage + 600% Magical Fire Damage.
Katana - 700% Physical Damage + 400% Magical Fire Damage.
Causes burn effect
Burn Effect - 100 hp lost per second, lasts 5 seconds (Fire Damage ignores monster magic defense but not magic protection).
No Penalty for using a different infused blade.
Cooldown - 6 seconds
[/spoiler]
[spoiler="Frozenheart Blade"]
A swift sword attack that causes a freeze effect on the enemy. Rank 1 will cause frozen enemies to be frozen 5 seconds. If the blade is infused with a different element other than ice, there will be damage reduction except at rank 1 with no reduction to damage. This attack hits in a small cone area infront of the user. Costs 5 Ice Seals.
Rank 1 Effects
Strike with a chilling blade that can freeze even the heart. Costs 5 Ice Seals.
Tanto - 200% Physical Damage + 400% Magical Ice Damage. 30% chance to freeze upon. 10 seconds of freeze.
Wakizashi - 300% Physical Damage + 300% Magical Ice Damage. 25% chance to freeze upon. 7 seconds of freeze.
Katana - 500% Physical Damage + 100% Magical Ice Damage. 15% chance to freeze upon - 5 seconds of freeze.
Can freeze the enemy with chance depending on weapon-type used.
No Damage Reduction for using an infused blade other than ice.
6 second cooldown
[/spoiler]
[spoiler="Skyrage Blade"]
A brilliant attack that calls down a rain of thunder upon the enemy, knocking them back as well as potentially stunning them (effect the same as charge). Once the attack lands, the effect can chain to nearby enemies upon landing.
Rank 1 Effects
Summon the rage of the heavens by summoning divine retribution from above. Costs 5 Lightning Seals.
Tanto - 300% Physical Damage + 500% Magical Lightning Damage. 70% Stun Chance - 400 radius
Wakizashi - 400% Physical Damage + 400% Magical Lightning Damage. 50% Stun Chance - 300 radius
Katana - 700% Physical Damage + 200% Magical Lightning Damage. 40% Stun Chance - 200 radius
Can stun the enemy depending on the weapon type and weapon use.
No damage reduction for using a spellblade other than infused lightning.
5 Lightning Seals Cost.
10 second cooldown.
[/spoiler]
[spoiler="Earthbane Blade"]
Call upon a strike that can hit a distant target while causing the earth to render in its path, knocking apart all opposition in its path while holding the distant target in its place. The line of target from the user to the opposition is similar to Shooting Rush, knocking back all targets. The distant target will be unable to take a step for a period, rooting them in spot with the Earth's Vines, however be warned as they can still attack.
Rank 1 Effects
Strike the earth, causing it to rift towards the target, knocking those who oppose while grasping the distant target in vines, restricting its movement completely.
Minimum Range - 400
Maximum Range - 1500
Tanto - 100% Physical Damage + 500% Magical Damage. Vine holds 20 seconds.
Wakizashi - 300% Physical Damage + 300% Magical Damage. Vine holds 15 seconds.
Katana - 500% Physical Damage + 100% Magical Damage. Vine holds for 10 seconds.
Knock back all opposition in the path to the target while the target is held still.
No Damage Reduction for using an infused blade other than Earth.
10 second cooldown
Costs 5 Earth Seals.
[/spoiler]
[spoiler="Metalveil Blade"]
An impressive attack that knocks back all enemies by summoning a storm of metal infused swords in the air that slices opponents below. The storm has a moderate effect and deals damage each second until the storm's duration. The raining of metal blades from the sky has a moderate cooldown but cannot be summoned until the previous storm has ended. It is possible for an enemy to run out of the falling blade's duration, lessening the full damage.
Rank 1 Effect
Summon a storm of falling blades.
Tanto - 100% Physical Damage + 200% Magical Damage per second. Lasts 5 seconds.
Wakizashi - 150% Physical Damage + 150% Magical Damage per second. Lasts 5 seconds.
Katana - 200% Physical Damage + 100% Magical Damage per second. Lasts 5 seconds.
Radius - 500
No damage reduction for using spellblades other than Metal
Cooldown - 5 second (starts once the previous storm ends)
5 Metal Seals
[/spoiler]
[spoiler="Sacredheart Blade"]
An attack that attacks in radius around the user, knocking back all opposition while potentially healing the user. This attack uses the holy power found in oneself and heaven to create a harmonious, yet destructive effect. However this skill cannot heal wounds. However overuse of this skill in quick succession will cause an overdose potion effect.
Rank 1 Effects
Attack in a 500 radius all around the user
Tanto - 200% Physical Damage + 600% Magical Damage. 60% chance to heal 30% of maximum HP.
Wakizashi - 400% Physical Damage + 400% Magical Damage. 40% chance to heal 35% of maximum HP.
Katana - 600% Physical Damage + 200% Magical Damage. 30% chance to heal 40% of maximum HP.
Knocks back all surrounding damage while healing the user. Unable to heal wounds.
No Damage Reduction for using an infused blade other than Heaven.
Costs 5 Kami Seals.
15 second cooldown.
[/spoiler]
[spoiler="Lifethread Blade"]
An extremely fearful attack that calls forth a hundred demons to surround the user and attack the enemy. Has a chance to cause the enemy to turn on one another, though the chance becomes lower, the stronger the enemy is to you, with boss type enemies (such as field boss, generation boss, dungeon boss) being immune completely. Has the chance to deal double damage (after damage and defense calculation) at a 10% chance (each enemy hit is calculated separately). Be warned that enemies that turn on each other may switch their aggression back on you by either being hit by a teammate, or finishing off their selective enemy.
Tanto - 400% Physical Damage + 800% Magical Damage. Increased chance of enemies turning on each other.
Wakizashi - 600% Physical Damage + 600% Magical Damage. Moderate chance of enemies turning on each other.
Katana - 800% Physical Damage + 400% Magical Damage. Low chance of enemies turning on each other.
Radius - 800
Chance to deal double damage (after damage calculation) is 10% each enemy.
Chance for enemies to turn on each other (calculated separately for each enemy), with stronger relative levels (to the user, such as strong and awful) able to resist this effect with boss level enemies immune.
30 second cooldown
Costs 5 Yomi Seals.
[/spoiler]
[spoiler="Parry Blow"]
Assume a defensive maneuver in which all enemy physical attack (arrows and magic do not count) will be countered and knocked back. However, once the counter is triggered, the skill will continue to knock back all attackers for a while. This cannot be canceled. Bewarn that because focus is done on parrying physical blows, arrows and magic can deal additional damage, though this can be reduced with higher ranks.
Rank 1 Effects
Assume a defensive position. Defend and parry all attacks once triggered. Parry's return damage is dependent on user's Counterattack Rank.
- Parry Strike lasts 5 seconds once triggered, deflecting and knocking back all targets.
- Receive an additional 10% damage from arrows and magic
[/spoiler]
[spoiler="Onmyoji Gaze"]
Passive ability. When used, will cause enemies to silently become weaker to the respective element by the certain amount. At rank 1, this effect can make lightning type enemies such as Lightning Wisp become neutral element while making their ice defense weaker. This will also cause all non elemental enemies to become slightly weaker to elemental attacks. However this only applies to the user and not to the teammates or other form of attacks.
Rank 1 Effect
Weaken the enemy's elemental weakness by 15% to all elements. This effect only applies to the user's attack.
[/spoiler]
[Image: http://i60.tinypic.com/2vl5p9c.png]
<Stun your enemies with the Skyrage Blade!>
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Ninja Art
-Still Translating-
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It sounds fun! I guess it's time we get to hear these "East techniques" since a lot of weapons, the japanese weapons and even the chinese dragon set talk about the faraway eastern land! Even better is that Tory Ravine will be open! Yay!
Finally a spellblade art. Now time to become a Master Magic Onmyoji? Swordswoman!
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Source: http://www.mabinogi.com/update/d87nr.htm
Happy April Fools Everyone (yes it is april fools in KR)